AI Insights · Timothy · October 2023
Top 5 Gacha Games on Android in Europe Q3 2023
Explore the performance of the top 5 Gacha games on Android in Europe during Q3 2023, with insights into their weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Gacha games on the Android platform in Europe exhibited varying trends in their weekly downloads, revenue, and active users. According to data from Sensor Tower, these applications demonstrated significant activity and engagement.
Empires & Puzzles: Match-3 RPG saw fluctuations in its weekly revenue, starting at approximately $1.2M in late June and experiencing a dip to around $756K in late August. However, it rebounded to about $1M by the end of September. Weekly downloads remained relatively stable, with figures mostly ranging between 19K and 34K. Active users showed a slight decline from around 608K in late June to approximately 540K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE experienced notable variations in weekly revenue, peaking at about $1.4M in late August and settling around $521K by the end of September. Weekly downloads ranged from 9K to 21K, with the highest numbers observed in late August. Active users peaked at approximately 409K in late August, ending the quarter at around 374K.
Whiteout Survival demonstrated a consistent increase in weekly revenue, starting at $414K in late June and reaching approximately $843K by the end of September. Weekly downloads showed a downward trend from about 121K in late June to around 88K in late September. Active users increased from approximately 280K in late June to around 367K by the end of the quarter.
Rise of Kingdoms: Lost Crusade had a variable revenue trend, starting at $715K in late June, dipping to about $392K in mid-September, and then rising to approximately $900K by the end of the quarter. Weekly downloads were on a downward trajectory, starting at around 38K in late June and decreasing to about 19K by the end of September. Active users also saw a decline from approximately 830K in late June to around 607K at the end of the quarter.
RAID: Shadow Legends exhibited stable weekly revenue, starting at around $547K in late June and ending at approximately $642K by the end of September. Weekly downloads peaked at around 45K in early July, then showed a downward trend, ending at about 18K in late September. Active users fluctuated slightly, starting at around 144K in late June and ending the quarter at approximately 132K.
For more detailed insights and data, visit Sensor Tower.